Thanks to Mikey for letting us post her favorite log for everyone to see. I hope everyone enjoys it.Â
It had been twenty minutes since Mikey had lit up the stations consoles with her message and she still hadn’t received a response. Not that she really expected one, anyone likely to be aboard would know what the Grackan Alliance was, seeing as they were probably in the same business and wouldn’t want to broadcast the fact.Â ‘At least they won’t think we’re federation’ she thought to herself. In that business feds were not welcome guests. Chuckling to herself she thought about the old banger they had parked downstairs, it didn’t exactly scream conformity and precision like your avergae federation vessel.
While waiting for a response Mikey had set to work on the life support systems. Since her suit was completely useless she’d shrugged it off, bar the boots, which was an agony and a pleasure at the same time. Now free to move she felt better but her ankle was paying for the limited pressure she was putting on it, hobbling from console to console leaning on a rudimentary crutch of spare bulkhead. Her ankle had begun swelling in earnest and she congratulated herself on getting her boot back on while it had still fit. Atmosphere had now been returned to all sections of the station, which meant she could actually leave the room and find out what was going on with the rest of the team.
She’d spent enough time on old tubs to know what sounds were the station and what weren’t and she was now sure not only were they not alone but they had some humanoid company. Company who didn’t mind letting you know they were here while they moved about the station, they moved with purpose too, these people knew this place.
“Right Hank,” she said outloud to her newly named computer companion “lets go meet the neighbours.” Putting as much of her weight on the crutch as she could Mikey made her way to the nearest ladder and started the climb back down to the computer core. She had to leave her crutch behind but was confident she could find something else when she got there. She put most of her weight on her hands and hopped her one good foot down the railings, slipping more than once as she descended between decks.
Any other time she would have been grinning like the preverbial Cheshire cat, she’d always wanted to see one of these stations but somehow this particular one had lost a significant part of it’s glow. Hank was a fixer-upper that’s for sure and the more she looked around the more she realised how perfect this place was for traders. Anything worth salvaging had been gone years ago, the world below had little interest in the place and with a never ending labyrinth of GNDN’s which Go Nowhere and Do Nothing, storage would never be a problem. She felt the twinge of jealousy that someone else had found it first.
That was when she heard it, voices. Hanging by her hands between decks five and six Mikey could make out voices. At least two, though one sounded muffled, like comm chatter. From what she could make out this guy was in charge, he had that tone she would always associate with no-mess, no-fuss trader captains. Not wanting to risk discovery again she held her position as the voice got closer.
It was through sheer force of habit she remembered to breath as the voice passed by the ladder access within a minimum of ten feet. “…just take care of the one in the lab i’ll contact our ride, maybe we can make a few extra credits out of this little debacle. Oh and don’t forget the spiders, those buggers cost a fortune so we’re not leaving any behind.” There was a murmur Mikey couldn’t quite make out and then the response “Fine. Just remember you promised me the morons share if I offed him while we were here. Are we setting charges before we leave or not because…” The rest of the response was lost as the captain walked away. Moving with a little more haste Mikey resumed her descent, she’d think about what she’d heard when she found the others.
Her feet finally touched down on the appropriate deck and within seconds she had a piece of piping which, when the end was covered by her uniform jacket, served as a reasonably comfortable crutch. Pulling her phaser out she advanced slowly down the corridor, some lighting had been returned by she-knew-not-who but she was grateful for whatever illumination there was. It was impossible to progress silently so when she heard the approach of someone else she was ready, half tucked behind some empty crates, then she saw as flash of light reflecting from a comm badge.
Mikey hustled out from behind the crates and shuffled down the corridor, hopefully none of their neighbours had lifted one from her crewmates. The closer she got the more she recognised the figure, it looked like Star. Sure enough the woman turned around as Mikey approached. Star moved forward quietly, not looking in the best of health herself, as they came together she whispered “Drake, we have a problem, and I need your help.”
Shifting her weight to her good ankle Mikey whispered back. “Commander, you ain’t kidding.”
The latest issue of the SLA Monthly has just been published.Â I would like to thank the hosts and crew of Star Trek: Into the Darkening Tide for being March’s profiled crew.
Be sure to read Mikey Drake’s favorite personal log right here on the Monthly Web site.
As always, feel free to submit stories, special news from your sim or anything else you think would make a nice addition to the Monthly by pressing the Submit Stories link in the right hand column.Â Please remember that the Publications Chair has final say on all content.
And I’ll see everyone next month.
Prax Jarvin, Publications Chair
I am happy to present a special simmer spotlight for the month of March. The Mercutio’s Doctor Caressa Melanick gave us a little insight into her character and provided us with her favorite personal log, which will be reproduced in full below.
Prax Jarvin, Publications Chair
Simmer Name: SaraS
SLA Character Name: Dr. Caressa Melanick
Sims Belonged To: USS Mercutio
Fleets Belonged To: Cochrane
Years In the SLA: 2 years
Longest Served Sim: Mercutio
Character Bio: Dr. Melanick is the CMO aboard the Mercutio. Her current rank is Lieutenant, Junior Grade. Being half-Bajorian and half-Betazed makes her unusual. She has the ability to sense and feel what others feel, and has the sense of the prophets to go along with it. She grew up on Bajor post-occupation. Her grand-parents were both killed during that time. Her teenage years were spent on Betazed. She is noted for her skill and cunning in the sickbay. She created the nanites that saved Commander Crow. She also has the uncanny ability to kick butt when the time comes to it on away missions. She is 5’8′ with an average build, green eyes and Auburn hair. Dr. Melanick also bears the nose ridges common to the Bajoran people.
Favorite Personal Log:
“The Enemy of My Friend…”
By Caressa Melanick and Henry Crow
Please click Read More to see the full log.
Here’s a special in character bio submitted by Sergeant Major Michael Allen Hall from SG-8 to accompany his bio in the current issue of the Monthly.Â The Sergeant Major has a very heavy southern accent which makes for a well developed character. Happy reading!
â€œYes, suh, Cuh-nâ€™l Reed, commandinâ€™ offi-suh oâ€™ SG-8 tolâ€™ me it was okay tâ€™ ans-uh yâ€™allâ€™s questions, so long as we dinâ€™t go anywheres classified.â€
The powerfully built U.S. Army sergeant major settled on the straight-backed chair to get into the interview.Â His service dress uniform displayed several decorations, including the Purple Heart with a repeat and a Bronze Star with a â€œVâ€ device for valor.
â€œI am Sah-jint May-juh Michael Allen Hall, Explosives Spesh-list fer Charlie Team of SG-8.Â I was born tâ€™ fah-muhs in south Jow-jah, USA.Â Mah famâ€™ly been fah-minâ€™ thet theah same piece oâ€™ dirt since the Civil Waw-uh.Â I reckon mah chilâ€™hood was purty normal.Â I was a mem-buh oâ€™ my high school football, track nâ€™ baseball teams.Â I reckon folks kinda liked me â€˜cuz I never riled much nâ€™ was pretty cheerful.Â Â I prolly wouldâ€™a lived theah all my life, fah-minâ€™ thet same fahm, cepâ€™n fer dynamite.
“Since he wuz a fah-muh, in those days, daddy could allus buy dynamite, nâ€™ ANFO when he needed it.Â It got tâ€™ wheuh I loved usinâ€™ thâ€™ stuff nâ€™ had what my uncle called a tech with it.Â I reckon it turned out tâ€™ be moreâ€™n jest a tech.Â Seems I got a real feel fer it deep down inside, kinda instinctive, yâ€™ might say.
“Way-ul I didnâ€™t wanna stay â€˜round thet olâ€™ fahm nâ€™ thâ€™ onliest way tâ€™ git to college wuz through thâ€™ military.Â I went down tâ€™ thâ€™ recrut-uh nâ€™ signed up when I wuz 19.Â Then they wuz Desert Stohm, nâ€™ Afghanistan, nâ€™ all.Â I went Ran-juh nâ€™ Green Beret â€˜cuz they was the best.Â My â€˜techâ€™ with ex-plosives got me intuh EOD, nâ€™ thet led tâ€™ SGC, nâ€™ heah we are.â€
Thanks to Amy Jacobson from Stargate SG-8 for providing the Monthly with a peek at the current missions of the various teams of SG-8. Check out a brief synopsis of the stories below. Feel free to follow the links after each entry to see how the crews progress.
“Gladiatore di Roma”
New team leader + new team = disaster waiting to happen. While exploring off world, Alpha Team finds it’s own Ancient Rome. However, things aren’t as they seem and Alpha Team is forced to fight in gladiatorial comabt to win back their freedom. Can the team get along long enough to figure a way out? Follow the action here.
“The Road to Trinity”
The team goes in search of a missing attack sub, only to find out something surprising. What awaits the team? Find out here.
The mission seemed simple enough. It was just a little archaeological dig to help get Charlie Team’s feet wet again after being on down time. But after finding a small box in the bowels of the Greek-like ruins, the team runs into more than what they bargained for… Trapped, with no sign of escape, Charlie Team must fight their most terrifying enemies yet…themselves. The story continues here.
“Song of the Mikado”
As Zulu base gets back to normal operation, a MALP returns pictures of a small shelter near the Stargate and a disheveled, oriental looking man who proceeds to bow to the MALP. Having the strongest linguistics members, Delta Team is sent to investigate. The man appears to be the only inhabitant of the planet and considers himself the high priest to his god, who he refers to as the Mikado and who’s return he awaits. Follow the intrigue here.
“Welcome to Zulu Team”
“Our mission will be to investigate the rumors and to confirm or deny the presence of Securi and, if possible, to find Major Jacobson. Should we be able to locate the Major, we are to . . . recover her and return her to Zulu Base. This is a recon mission, people, with the added objective of trying to recover SGC personnel from a hostile enemy’s custody.” See if the team succeeds here.
It’s a few hours shy, but who’s counting. Here’s the latest issue of the SLA Monthly. I would like to thank the hosts and crew of Stargate SG-8 for this being this month’s spotlit crew.
Be sure to check out the two special articles accompanying this issue of the Monthly, right above this one.
I would also like to announce the new stories link, located in the right hand links section. Feel free to click on it to submit stories, special news from your sim or anything else you think would make a nice addition to the Monthly. Please remember that the Publications Chair has final say on all content.
Thanks everyone and see you next month.
Prax Jarvin, Publications Chair